I had a pretty good idea earlier in the week. That idea progressed to tonight, then didn't turn out at all. This is one of the first things I ever made in inkscape. It's not great, but it felt like I needed to do something with it.
Wednesday, January 11, 2012
Old ideas are old...
I had a pretty good idea earlier in the week. That idea progressed to tonight, then didn't turn out at all. This is one of the first things I ever made in inkscape. It's not great, but it felt like I needed to do something with it.
Monday, January 9, 2012
Sunday, January 8, 2012
Double Feature
Monday, January 2, 2012
NannerDesigns
Sunday, January 1, 2012
2012
Looked at a tin of Trader Joe's mint hot chocolate, said "I can do that", and did it. It's cool to see how such simple operations (stroke styles, star creator, and combining squares and circles) can lead to such dynamic designs. Happy new year. My resolution? To be done with this project before 2013 (hope I don't get that far behind).
My Top 5 Videogames of 2011 PT.5
Monster Tale. A really under-the-radar DS platformer with Metroid-vania gameplay and light amounts of Tamagotchi monster-raising. It also has a sweet combo-system, purchasable upgrades for your character and your monster, a great soundtrack, and some of the best animation on a handheld this year. Track it down at any cost, or it may become rare (like Shantae).My design is based on Chomp, the adorable little monster that follows and serves you throughout the game. Cookies and candy serve as powerups for Chomp, allowing him to get stronger and eventually change forms - hence, the cookie. I'm really starting to pay attention to the way other artists build their more complicated vector forms. There's still a lot of things I want to learn.
My Top 5 Videogames of 2011 PT.4
Street Fighter 3: Third Strike Online Edition. I love fighting games. I am in that most dangerous position of knowing a lot about fighting games but not having enough time to back it up. I know about kara-throwing, and a bunch of other weird sub-systems in Third Strike. Unfortunately, I still have problems timing my post-karakusa fierce-to-hayate combos or parrying Chun-Li's Houyoku-Sen super-art. Still, this is a really fun game with some seriously amazing 2-D sprite-work and an excellent cast of characters.The design I used is based around Gill, the final boss. He's a jerk. If you try wear down his life while he has a full super meter, he resurrects himself. It's pretty infuriating.
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