

Tonight, I wanted to do something quick and dirty as an experiment for an upcoming sticker. I have worked in the 8-bit style before in programs that weren't nearly as well-suited to it. This seemed like it would be a cake-walk. However, 20 minutes in and I was seeing all of the reasons this would be a huge mistake.
The sprite was based directly off the Super Pac-Man arcade game, scaled back to my three-color palette of course. It's a mess. Shapes were cut incorrectly, alignment problems are numerous, it doesn't read well from a distance. Blarg.
I'll figure out a way to save this one. But for now, let's call the experiment a work-in-progress.
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